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1. [Request] Can RSS feeds point to the post not the top of the thread? - in General Discussions [original thread]
Please?
- by S Park Finner - at 2014.05.14 15:33:00
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2. Legion / EVE / PI and PC ideas - in General Discussions [original thread]
This discussion came from a thread in the DUST 514 forums and I wanted to repeat it here to get it to the right folks... And the joke is I put it in the wrong forum again! pseudosnipre wrote: S Park Finner wrote: CCP Android wrote: R...
- by S Park Finner - at 2014.05.09 02:17:00
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3. Legion / EVE / PI and PC ideas - in General Discussions [original thread]
When I said one of the possible difficulties with this approach was the game-design complexity associated with managing EVE, Planetary Interaction and Planetary Conquest I was speaking to the kind of expansion of scope pseudosnipre is talking abou...
- by S Park Finner - at 2014.05.09 02:17:00
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4. [official] all links to DUST/Legion/FF info and reactions - in General Discussions [original thread]
Ender Storm wrote: pseudosnipre wrote: S Park Finner wrote: CCP Android wrote: Regis Blackbird wrote: New question regarding map design: Do you see any limitations in your engine when it comes to huge environments, which is almost ...
- by S Park Finner - at 2014.05.08 21:22:00
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5. [official] all links to DUST/Legion/FF info and reactions - in General Discussions [original thread]
CCP Android wrote: Regis Blackbird wrote: New question regarding map design: Do you see any limitations in your engine when it comes to huge environments, which is almost required for the sandbox experience in Legion? Are you still committe...
- by S Park Finner - at 2014.05.08 17:06:00
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6. CCP, the silence is doing harm. - in General Discussions [original thread]
Development for DUST 514 on PS3 has fairly long lead times. If DUST 514 is still supported then there is something in the pipeline now . We don't have to have a release date -- but it would go a long way to building a bit of credibility if yo...
- by S Park Finner - at 2014.05.05 00:40:00
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7. An experimental Item Browser - in General Discussions [original thread]
Bump again after changes on April 1, 2014
- by S Park Finner - at 2014.04.01 19:12:00
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8. An experimental Item Browser - in General Discussions [original thread]
Gratuitous bump
- by S Park Finner - at 2014.03.28 19:53:00
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9. An experimental Item Browser - in General Discussions [original thread]
I've put up an experimental DUST 514 item browser at THIS URL . Please take a look at it. Any comments/critiques you care to give would be much appreciated. For those that care, it's a node.js app running on AWS in a "tiny" instance using HTML5,...
- by S Park Finner - at 2014.03.24 23:43:00
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10. CCP LogicLoop Appreciation Thread // Goodbye and Good luck moving forward! - in General Discussions [original thread]
Guys! Don't make a conspiracy out of this. He's a good guy. He was doing a good job. We like him. But his leaving doesn't have to have anything to do with us or with CCP. He could have all sorts of things change in his life -- good or bad --...
- by S Park Finner - at 2014.01.31 01:59:00
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11. HEY! Nine threads in bugs about game freezes / hangs / kicks in the last week - in General Discussions [original thread]
Bump for update from CCP.
- by S Park Finner - at 2014.01.18 15:40:00
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12. HEY! Nine threads in bugs about game freezes / hangs / kicks in the last week - in General Discussions [original thread]
Bump for China in the morning
- by S Park Finner - at 2014.01.17 02:17:00
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13. HEY! Nine threads in bugs about game freezes / hangs / kicks in the last week - in General Discussions [original thread]
Revelations 514 wrote: https://forums.dust514.com/default.aspx?g=posts&m=1593247#post1593247 this has been hanging around since 1.3 If "this" means "some threads we think are important are ignored" then I agree -- sometimes CCP are better...
- by S Park Finner - at 2014.01.16 21:43:00
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14. HEY! Nine threads in bugs about game freezes / hangs / kicks in the last week - in General Discussions [original thread]
With no acknowledgement / response from CCP. How about tossing us a bone here! https://forums.dust514.com/default.aspx?g=posts&t=136142&find=unread https://forums.dust514.com/default.aspx?g=posts&t=136211&find=unread https:...
- by S Park Finner - at 2014.01.16 17:31:00
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15. Optimal DPI for the game. - in General Discussions [original thread]
Frank Olson Usul wrote: There is a setting for mouse DPI? WHERE? I only see the sensitivty settings. In general I think they are talking about programmable mice -- AFAIK there is no DPI setting in game.
- by S Park Finner - at 2013.11.24 15:14:00
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16. Announcement:Weapon stats! - in General Discussions [original thread]
DeeJay One wrote: Doc Noah wrote: Good to see they nerfed the swarms by 1/3 of it's damage, I was struggling to kill rep tanks and now I dont even need to bother going after them. Rejoice armor tanks, you win. Because you shouldn't go afte...
- by S Park Finner - at 2013.10.25 13:05:00
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17. Slide show of what it takes to build a new character and weapon (NOT DUST 514) - in General Discussions [original thread]
Here.
- by S Park Finner - at 2013.10.16 12:56:00
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18. Where the hell is my Warbarge?? - in General Discussions [original thread]
M McManus wrote: ... The problem is not everyone joins at once, Scotty is completely worthless so you may join at 40 seconds and I may join at 5 seconds long enough for me to see my suit load in and flash to yet another loading screen.. I ag...
- by S Park Finner - at 2013.10.13 15:16:00
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19. Where the hell is my Warbarge?? - in General Discussions [original thread]
CCP Nullarbor wrote: We shortened the warbarge waiting time in pub matches to almost 0 so people spend more time in battle. We have another round of matchmaking changes coming up, and a big update to FW so we might bring it back specifically f...
- by S Park Finner - at 2013.10.13 13:34:00
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20. Need help with nanohives - in General Discussions [original thread]
I don't know if this is your problem but nanohives (and drop uplinks) don't survive in all locations. One example is under the bevelled bottom edge of those containers that are all over the map. Throw one under there and it will "pop" as soon as i...
- by S Park Finner - at 2013.10.12 18:25:00
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